Post by Kari on Jul 12, 2008 14:40:43 GMT
I've found that macros and binds have been very handy for certain toons created. For example, Masterminds and their commands and setup can be a pain when you have to keep clicking on the powers. I have also got a brute that changes from a human into a werewolf with the click of a bind. That is very handy as well.
Firstly, the macros I use for my mastermind are:
**Excerpt taken from socalledvillain.com/beta/cov/player_guides/mastermind_macros_keybinds.htm**
/macro Atk! "petcom_all att agg$$petsay_all Confirmed: Frontal Assault"
/macro Snt "petcom_all stay agg$$petsay_all Confirmed: Sentinal Mode"
/macro Rtn "petcom_all follow def$$petsay_all Confirmed: Return and Protect"
/macro Trv "petcom_all follow pass$$petsay_all Confirmed: Travel Mode"
/macro Hlt "petcom_all stay def$$petsay_all Confirmed: Standby Mode"
These will create buttons on your Quickbar. Atk! to set all your pets to attack your target. Snt makes them stay where they are but aggro anything that comes near them - perfect for setting up a trap. Rtn to have them return to you and be defensive. Trv for when you want to hightail it without attacking anything. Hlt has them stop where they are, but attack anything that goes for them or you - perfect for scouting ahead on your ownsome.
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These can be manipulated for the type of minions you have, in my case, I have ninjas.
Also handy if you want to get rid of them is:
/macro bye "local Leave me!!$$petsay_all As you wish!$$petcom_all dismiss
This will make all your pets disappear rather than having to dismiss them all one by one.
As for my cossie change, this is a bit more difficult. You need to create some bind files and place them in a directory on your computer. Such as c:/binds/.
I have 2 files that refer to each other.
In file 1 (ladylycancc1.txt):
y "- $$cc 0$$bind_load_file c:\binds\ladylycanCC.txt"
In file 2 (ladylycancc.txt):
y "+ $$powexec_name dark embrace$$emote Howl$$bind_load_file c:\binds\ladylycanCC1.txt"
I then load the bind file into the toon (/bindloadfile c:\binds\ladylycancc.txt) and file 1 will refer to file 2, allowing you to string more than one command together. This binds the key so when you press y, the werewolf turns on the toggle for power dark embrace and change into the first costume slot (where cc0-cc4).
Hope this is handy. If there are any other tips for binds and macros, feel free to post them in this thread.
Firstly, the macros I use for my mastermind are:
**Excerpt taken from socalledvillain.com/beta/cov/player_guides/mastermind_macros_keybinds.htm**
/macro Atk! "petcom_all att agg$$petsay_all Confirmed: Frontal Assault"
/macro Snt "petcom_all stay agg$$petsay_all Confirmed: Sentinal Mode"
/macro Rtn "petcom_all follow def$$petsay_all Confirmed: Return and Protect"
/macro Trv "petcom_all follow pass$$petsay_all Confirmed: Travel Mode"
/macro Hlt "petcom_all stay def$$petsay_all Confirmed: Standby Mode"
These will create buttons on your Quickbar. Atk! to set all your pets to attack your target. Snt makes them stay where they are but aggro anything that comes near them - perfect for setting up a trap. Rtn to have them return to you and be defensive. Trv for when you want to hightail it without attacking anything. Hlt has them stop where they are, but attack anything that goes for them or you - perfect for scouting ahead on your ownsome.
****
These can be manipulated for the type of minions you have, in my case, I have ninjas.
Also handy if you want to get rid of them is:
/macro bye "local Leave me!!$$petsay_all As you wish!$$petcom_all dismiss
This will make all your pets disappear rather than having to dismiss them all one by one.
As for my cossie change, this is a bit more difficult. You need to create some bind files and place them in a directory on your computer. Such as c:/binds/.
I have 2 files that refer to each other.
In file 1 (ladylycancc1.txt):
y "- $$cc 0$$bind_load_file c:\binds\ladylycanCC.txt"
In file 2 (ladylycancc.txt):
y "+ $$powexec_name dark embrace$$emote Howl$$bind_load_file c:\binds\ladylycanCC1.txt"
I then load the bind file into the toon (/bindloadfile c:\binds\ladylycancc.txt) and file 1 will refer to file 2, allowing you to string more than one command together. This binds the key so when you press y, the werewolf turns on the toggle for power dark embrace and change into the first costume slot (where cc0-cc4).
Hope this is handy. If there are any other tips for binds and macros, feel free to post them in this thread.